Lernballon | Multiplatform Math Teaching App
Project Intro
Our client, the Crown Adam AG design agency, worked with Canton of St. Gallen in Switzerland to deliver a browser-based multi-platform teaching app to educate fourth-grade math students at home and in the classroom in a way that is measurable and fun.
We developed a full suite of games and lessons, as well as robust back-end analytics and licensing tools.
Gallery
Timing
Over a year of cutting-edge app development for the full curriculum, plus ongoing maintenance.
Team Composition
- Client Partner
- Product Manager
- Project Manager
- Art Director
- UX Designer
- Senior UI Artist
- 2D Animator
- Tech Director
- Senior HTML5 Engineer
- Mid HTML5 Engineer
- Senior Back End Engineer
- Mid Back End Engineer
- Dev Ops Specialist
- QA Analyst x2
Our Contribution
The Problem
There were a few key challenges:
- Engage young children with a REAL curriculum guided by professional math teachers.
- Focus on making learning fun and enjoyable.
- Make sure parents and teachers can monitor their students in a secure and privacy-focused manner.
- Make sure the product is paid for by licenses and outside customers.
Our Solution
Double Coconut worked with Crown Adam to handle all back-end and front-end engineering and deliver:
A character-based personalization system -- or 'Avatar Store' -- where students could earn coins and customize their Learning Balloon.
A gamified system based on achievement using 'dice' and 'star ratings' to indicate difficulty and clearly show the student their progress.
A customer admin portal where district administrators can set up and monitor math teachers, parents, classes, and students.
A paid version available via credit card for parents interested in the application outside the canton of St. Gallen.