HTML5 · Web ports · Web tools
HTML5 and Browser Game Development
Double Coconut is an HTML5 and web game development company that builds browser games, web ports and web-based game tools for publishers, platforms and brands.
Our HTML5 engineers ported Microsoft Casual Games titles to the web and built EA Sports’ College Football 25 Team Builder, and our games run smoothly on desktop and mobile browsers.



2012
Founded
70+
Clients
5M+
Players reached
125+
Projects delivered
Since 2012, we’ve completed 125+ projects for 70+ clients, and our games have reached 5,000,000+ players.
What we build
What we build for the web
HTML5 browser games.
Casual, card, word, puzzle and casino games that play on any desktop or mobile browser.
Web ports.
Legacy desktop or native games rebuilt for the browser.
Web-based game tools and companion experiences.
Creation suites, team builders and companion apps connected to console games.
Branded and promotional web games.
Voting games, avatar builders and interactive campaigns for brands and networks.
Hybrid apps.
HTML5/Angular front ends wrapped for iOS and Android (e.g. with Ionic), and web tech running on new hardware.
See examples
Browse the HTML5 games portfolio.
Stack
Tech we use
HTML5 and JavaScript, the Phaser game framework, Angular/AngularJS, well-templated HTML/CSS, custom particle and VFX tools, Ionic for native wrappers, and back ends in NodeJS, Java, C# or Python on AWS. We design for touch-first play (no reliance on hover states), multiple screen resolutions, portal distribution and video-ad monetization.
- HTML5 / JavaScript
- Phaser
- Angular / AngularJS
- Ionic
- NodeJS
- Java
- C#
- Python
- AWS

Why us
Why teams choose Double Coconut for HTML5
Proven at scale.
We ported Microsoft Casual Games titles (Ultimate Word Games, Mahjong) from native .NET desktop games to the web, keeping the same back-end APIs, built to be playable on Zone.com and MSN Games and distributable to other online arcades.
Web UX specialists.
EA Sports chose us for the College Football 25 Team Builder and the Madden Companion App because of our web UX and web engineering expertise for games.
Portal hits.
Our iWin title Guessit! was a top title on Games.com, Yahoo Games and other portals.
Engagement
Engagement models
Full HTML5 game development
Work-for-hire, from concept to launch.
Web port
A web port of an existing game.
Co-development
Of web tools or companion experiences (co-development).
HTML5 staff augmentation
HTML5 specialists in your team (outsourcing).
Process
How we work
01
Discovery.
Target browsers, devices, portals and monetization (ads, IAP, sponsorship).
02
UX for every screen.
Rework layouts for phones, tablets and desktop; touch and mouse.
03
Build.
HTML5/Phaser or Angular front end, back-end integration, VFX and animation.
04
Test.
Cross-browser and device testing with professional testers and players.
05
Ship and maintain.
Portal and platform distribution, ads, and ongoing maintenance.
Proof
Case studies

Microsoft Casual Games web ports
Legacy Windows desktop games rebuilt in HTML5 (Phaser) and AngularJS, with a new touch-friendly UX, complex animation and particles, video ads, and meta-game features carried over. 4–6 months of initial work per game.

College Football 25 Team Builder (EA Sports)
A web-based creation suite that runs in any browser, renders 3D helmets, uniforms and stadiums, and links up with the console game.

Madden NFL Companion App (EA Sports)
Angular and HTML/CSS screens wrapped with Ionic to bridge to native iOS and Android.

Board Tabletop app
HTML5/web tech combined with an Android (Kotlin) base app and a custom SDK for a new tabletop console.

HTML5 games portfolio
BET Networks Viewer’s Choice voting app, iWin Deal or No Deal, Bubble Town Quest and Guessit!, Target and NYC Pride Youth Pride avatar builder, and the Dominion port for Making Fun.
“We needed a developer to take on a pre-existing web product as well as create two additional ports of our games, so we tasked Double Coconut. The team were accommodating and quick to address concerns and frequent changes. They are an extremely friendly and considerate group that showcased their depth and knowledge of web development and overcame obstacles and challenges.”
— Michael Bilodeau, Producer, Microsoft
Trusted by
Clients
Studios, publishers, operators and brands we’ve built games for include: Microsoft Casual Games, EA Sports, iWin, BET Networks, Splinterlands, Board, Target and Making Fun.
FAQ
Frequently asked questions
Which company can build an HTML5 browser game for us?
Double Coconut is an HTML5 and web game development company. We have built and ported browser games for Microsoft Casual Games, iWin and BET Networks, and web-based game tools for EA Sports, playable on desktop and mobile browsers.
Can you port our existing desktop or native game to HTML5?
Yes. We ported Microsoft Casual Games titles from native .NET desktop games to HTML5, reworked the UX for touch, and kept the existing back-end APIs and meta-game features.
What HTML5 frameworks do you use?
Most often HTML5 with the Phaser game framework, plus Angular for web interfaces and Ionic when a web build needs native iOS/Android wrappers. We pick the stack during discovery.
Will our web game work on phones and tablets?
Yes. We design touch-first interfaces that work without hover states and adapt to different screen resolutions and devices, then test across mobile and desktop browsers.
Can you build web-based tools that connect to our console or PC game?
Yes. We built the College Football 25 Team Builder for EA Sports as a browser-based tool that links up with the console game, and the Madden Companion App for mobile.
Do you build branded web games for brands and networks?
Yes. Examples include a multi-platform voting game for BET Networks and an avatar builder for Target and NYC Pride.
More services
Explore our other game development services
Start a project
Tell us about your game. Send a brief, a GDD, or just an idea, and we’ll reply with next steps and a proposed team.










