Boutique game studio · Since 2012

Game Development Services

A boutique studio building free-to-play casino, casual and mid-core games for web and mobile since 2012.

Double Coconut is a boutique game development studio with an onshore and offshore team. Publishers, iGaming operators, brands and startups hire us for game development outsourcing, co-development, social casino and slot games, HTML5 web games and live ops. We’ve completed 125+ projects for 70+ clients.

Madden NFL 25 key art
Jewel Quest game screen
Microsoft Ultimate Word Games title screen

2012

Founded

70+

Clients

5M+

Players reached

125+

Projects delivered

What we do

Services for publishers, operators and brands

Hire a full team for a new title, add capacity to a production already underway, or hand us a live game to run. Every engagement is led by senior onshore producers and designers.

Game Development Outsourcing

Onshore design, UX and production leads with offshore art, engineering and QA, as full work-for-hire or staff augmentation.

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Co-Development

Extra design, art, engineering or live-ops capacity inside your existing production: features, ports, tools and back ends.

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Social Casino & Slots

Social casino, slot, sweepstakes, iLottery and real-money casino games for operators, publishers and brands.

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HTML5 Web Games

Browser games, web ports and web-based game tools that run on desktop and mobile browsers.

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Live Ops

Running live games (servers, admin tools, analytics, events and offers), or building live-ops systems into new titles.

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Gamification & Casino Mini-Games

Casino-style mini-games, prize wheels and reward mechanics that add play and retention to apps, platforms and promotions.

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Need servers, admin tools or a game back end? See back end & game servers.

Trusted by

Games for publishers, brands and operators

Past clients include WB Games, EA Sports, Microsoft Casual Games, Rush Street Interactive, Cartoon Network, Ellen DeGeneres, DraftKings and Penn National Gaming.

How we work

From first brief to live game

01

Discovery & design

We start with your goals, audience and monetization model, then shape the game design, UX flows and art direction with you.

02

Production

Onshore leads and offshore artists, engineers and QA build in milestones, with playable builds you can review along the way.

03

Launch

Store and platform submissions, performance tuning, analytics and final QA, so your game ships stable on web and mobile.

04

Live ops

After launch we run events, offers, content updates and back-end operations, or hand everything over to your team.

Tell us about your game

Send a brief, a GDD, or just an idea, and we’ll reply with next steps and a proposed team.